AppsDemosFSR LABRender small, upscale smart. AMD FSR 1.0 and an FSR 2-style temporal upscaler, live in WebGL2
AppsDemosDusk – Sky AtlasA pocket planetarium that charts the real night sky — stars, planets, constellations and the Milky W
AppsDemosAetherType a phrase, watch a world assemble. Fullscreen procedural WebGL2 art that runs offline.
DemosThreeJS Spotlight Shadow CookieA Three.js spotlight demo projecting a textured cookie and soft shadows on the Switch GPU.
DemosThreeJS Shaders SkyAn interactive three.js atmospheric sky shader with a movable sun and drifting clouds.
DemosThreeJS Selective Unreal BloomAn animated three.js ion-drive model with tunable Unreal-style bloom glowing its bright parts.
DemosThreeJS Loader GLTFA Three.js demo loading a PBR glTF helmet under HDR lighting on the Switch GPU.
DemosThreeJS GPGPU WaterA GPU-computed three.js water surface that ripples wherever you press and drag.
DemosThreeJS Equirect Env ReflectionA three.js image-based-lighting demo of a torus knot reflecting an equirectangular HDR environment.
DemosThreeJS Dynamic Cubemap ReflectionA real-time three.js demo of a chrome sphere reflecting the live scene via a CubeCamera.
Demosnxjs WebGL2 TestThe very first WebGL2 shader demo on Switch: a procedural sunset sea with a floating logo cube.
