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WebGL2

Aether
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Aether

Type a phrase, watch a world assemble. Fullscreen procedural WebGL2 art that runs offline.

by admin•August 6, 2026August 17, 2026•0
ThreeJS Selective Unreal Bloom
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ThreeJS Selective Unreal Bloom

An animated three.js ion-drive model with tunable Unreal-style bloom glowing its bright parts.

by admin•August 6, 2026August 6, 2026•0
ThreeJS Shaders Sky
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ThreeJS Shaders Sky

An interactive three.js atmospheric sky shader with a movable sun and drifting clouds.

by admin•August 6, 2026August 6, 2026•0
ThreeJS Spotlight Shadow Cookie
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ThreeJS Spotlight Shadow Cookie

A Three.js spotlight demo projecting a textured cookie and soft shadows on the Switch GPU.

by admin•August 6, 2026August 6, 2026•0
ThreeJS Loader GLTF
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ThreeJS Loader GLTF

A Three.js demo loading a PBR glTF helmet under HDR lighting on the Switch GPU.

by admin•August 6, 2026August 6, 2026•0
ThreeJS Loader Collada
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ThreeJS Loader Collada

A Three.js demo loading and spinning a textured Collada elf on the Switch GPU.

by admin•August 6, 2026•0
ThreeJS Postprocessing Pixelation
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ThreeJS Postprocessing Pixelation

A three.js diorama rendered through a chunky, adjustable retro pixelation pass.

by admin•August 6, 2026•0
ThreeJS Rapier3d Physics
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ThreeJS Rapier3d Physics

A self-running three.js physics scene where Rapier-driven shapes drop and bounce.

by admin•August 6, 2026August 6, 2026•0
nxjs WebGL2 Test
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nxjs WebGL2 Test

The very first WebGL2 shader demo on Switch: a procedural sunset sea with a floating logo cube.

by admin•August 6, 2026August 6, 2026•0
ThreeJS Dynamic Cubemap Reflection
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ThreeJS Dynamic Cubemap Reflection

A real-time three.js demo of a chrome sphere reflecting the live scene via a CubeCamera.

by admin•August 6, 2026August 6, 2026•0

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  • Apps
  • About Brewser
    • Runtime for Switch
    • Documentation
  • Publishers
    • Become a Publisher
    • Achievements
  • Ideas
  • Submit your App